ME

NU

PACK APP

Pack is a mobile application that allows novice campers to rent equipment they need for any given camping trip and save money by renting vs buying equipment.

—————

ROLE


– Research

– Interaction Design

– User Testing

– Visual Design



THE PROCESS

+ Market research

+ Synthesis & mapping

+ Problem validation

RESEARCH


INTERACTION

+ Concept exploration

+ Wire-framing

+ Prototyping

+ User testing

+ Insights & findings

+ Iterations

TESTING


+ Hi-fidelity design

+ Design systems

+ Animations

VISUAL


PERSONA

Camron Camper

ABOUT

25-45+

Works a lot

Lives in urban apartment

Love the outdoors

BEHAVIORS

Takes time off work to go camping

Goes camps 2 times a year

Budget & economic focused

Is physically active - running, gym, etc

NEEDS

Know what he needs for any trip type

Rent equipment at a cheaper than it cost

Be assured he has everything for a trip

Rent gear like a “car rental service model”

RESEARCH FINDINGS

LEARNING GOAL 1

What problem to campers face when planning & packing equipment?

FINDING

Almost everyone said they spent a fair amount of money buying gear that later was never used again and ended up either throwing it away before a move, giving it away or storing it within a garage or closet.

LEARNING GOAL 2

What are the top concerns campers have before a multi day trip?

FINDING

Most users said they didn’t realize how much gear & supplies they needed to ensure a safe camping trip. They all mentioned they either asked a friend or employee at a store to help them determine what they would need.

LEARNING GOAL 3

What does preparing and packing look like for our target audience?

FINDING

A majority said they went to a local supply store like REI and looked around as a mechanism to help prepare. Some users mentioned they over-packed and ended up carrying too much equipment while other users mentioned they didn’t bring enough of the essentials like (trash bags, flashlights, bug repellent, towels etc)

LEARNING GOAL 4

What are some problems they have faced before when planning a trip?

FINDING

Biggest pain-point was not knowing what was needed until they were actually camping— missing the small essentials like sunblock, flash lights, trash bags, etc

PROBLEM STATEMENT

Novice campers don’t know what they need until it’s too late and they’re in the middle of their trip. They also don’t want to spend money on gear that they may only use 1-2 times.

—————

WIRE-FRAMES

HOME

Users can select between a build-your-own package or rent a pre-packed kit.

TRIP SUMMARY

Users define their trip details including pick-up, drop-off locations, dates, & how many tents they need.

KIT SELECTION

After summarizing their trip, users can select how many kits they need and define the quantities of individual items.

PAYMENT

Users can easily pay using Apple pay and manage all their trips inside their profile.

TESTING
FINDINGS

19

PARTICIPATES

HOME

Utilize this verbiage to formulate an understanding or inference drawn from your user evaluation.

TRIP SUMMARY

Use this wording to construct a comprehension or conclusion derived from your user analysis.

KIT SUMMARY

Utilize a testing learning to conceive a teaching or inference based on your user testing analysis.

PAYMENT

Establish comprehension or conclusion derived from your user testing analysis.

FINAL DESIGNS

HOME

Users can select between a build-your-own package or rent a pre-packed kit.

TRIP SUMMARY

Users define their trip details including pick-up, drop-off locations, dates, & how many tents they need.

KIT SELECTION

After summarizing their trip, users can select how many kits they need and define the quantities of individual items.

PAYMENT

Users can easily pay using Apple pay and manage all their trips inside their profile.

PREVIOUS

Boba Delivery

NEXT UP

Cyber Web

VibeTastic Templates

ME

NU

PACK APP

Pack is a mobile application that allows novice campers to rent equipment they need for any given camping trip and save money by renting vs buying equipment.

—————

ROLE


– Research

– Interaction Design

– User Testing

– Visual Design



THE PROCESS

+ Market research

+ Synthesis & mapping

+ Problem validation

RESEARCH


INTERACTION

+ Concept exploration

+ Wire-framing

+ Prototyping

+ User testing

+ Insights & findings

+ Iterations

TESTING


+ Hi-fidelity design

+ Design systems

+ Animations

VISUAL


PERSONA

Camron Camper

ABOUT

25-45+

Works a lot

Lives in urban apartment

Love the outdoors

BEHAVIORS

Takes time off work to go camping

Goes camps 2 times a year

Budget & economic focused

Is physically active - running, gym, etc

NEEDS

Know what he needs for any trip type

Rent equipment at a cheaper than it cost

Be assured he has everything for a trip

Rent gear like a “car rental service model”

RESEARCH FINDINGS

LEARNING GOAL 1

What problem to campers face when planning & packing equipment?

FINDING

Almost everyone said they spent a fair amount of money buying gear that later was never used again and ended up either throwing it away before a move, giving it away or storing it within a garage or closet.

LEARNING GOAL 2

What are the top concerns campers have before a multi day trip?

FINDING

Most users said they didn’t realize how much gear & supplies they needed to ensure a safe camping trip. They all mentioned they either asked a friend or employee at a store to help them determine what they would need.

LEARNING GOAL 3

What does preparing and packing look like for our target audience?

FINDING

A majority said they went to a local supply store like REI and looked around as a mechanism to help prepare. Some users mentioned they over-packed and ended up carrying too much equipment while other users mentioned they didn’t bring enough of the essentials like (trash bags, flashlights, bug repellent, towels etc)

LEARNING GOAL 4

What are some problems they have faced before when planning a trip?

FINDING

Biggest pain-point was not knowing what was needed until they were actually camping— missing the small essentials like sunblock, flash lights, trash bags, etc

PROBLEM STATEMENT

Novice campers don’t know what they need until it’s too late and they’re in the middle of their trip. They also don’t want to spend money on gear that they may only use 1-2 times.

—————

WIRE-FRAMES

HOME

Users can select between a build-your-own package or rent a pre-packed kit.

TRIP SUMMARY

Users define their trip details including pick-up, drop-off locations, dates, & how many tents they need.

KIT SELECTION

After summarizing their trip, users can select how many kits they need and define the quantities of individual items.

PAYMENT

Users can easily pay using Apple pay and manage all their trips inside their profile.

TESTING
FINDINGS

19

PARTICIPATES

HOME

Utilize this verbiage to formulate an understanding or inference drawn from your user evaluation.

TRIP SUMMARY

Use this wording to construct a comprehension or conclusion derived from your user analysis.

KIT SUMMARY

Utilize a testing learning to conceive a teaching or inference based on your user testing analysis.

PAYMENT

Establish comprehension or conclusion derived from your user testing analysis.

FINAL DESIGNS

HOME

Users can select between a build-your-own package or rent a pre-packed kit.

TRIP SUMMARY

Users define their trip details including pick-up, drop-off locations, dates, & how many tents they need.

KIT SELECTION

After summarizing their trip, users can select how many kits they need and define the quantities of individual items.

PAYMENT

Users can easily pay using Apple pay and manage all their trips inside their profile.

PREVIOUS

Boba Delivery

NEXT UP

Cyber Web

VibeTastic Templates

ME

NU

PACK APP

Pack is a mobile application that allows novice campers to rent equipment they need for any given camping trip and save money by renting vs buying equipment.

—————

ROLE


– Research

– Interaction Design

– User Testing

– Visual Design



THE
PROCESS

+ Market research

+ Synthesis & mapping

+ Problem validation

RESEARCH


INTERACTION

+ Concept exploration

+ Wire-framing

+ Prototyping

+ User testing

+ Insights & findings

+ Iterations

TESTING


+ Hi-fidelity design

+ Design systems

+ Animations

VISUAL


PERSONA

Camron Camper

ABOUT

25-45+

Works a lot

Lives in urban apartment

Love the outdoors

BEHAVIORS

Takes time off work to go camping

Goes camps 2 times a year

Budget & economic focused

Is physically active - running, gym, etc

NEEDS

Know what he needs for any trip type

Rent equipment at a cheaper than it cost

Be assured he has everything for a trip

Rent gear like a “car rental service model”

RESEARCH
FINDINGS

LEARNING GOAL 1

What problem to campers face when planning & packing equipment?

FINDING

Almost everyone said they spent a fair amount of money buying gear that later was never used again and ended up either throwing it away before a move, giving it away or storing it within a garage or closet.

LEARNING GOAL 2

What are the top concerns campers have before a multi day trip?

FINDING

Most users said they didn’t realize how much gear & supplies they needed to ensure a safe camping trip. They all mentioned they either asked a friend or employee at a store to help them determine what they would need.

LEARNING GOAL 3

What does preparing and packing look like for our target audience?

FINDING

A majority said they went to a local supply store like REI and looked around as a mechanism to help prepare. Some users mentioned they over-packed and ended up carrying too much equipment while other users mentioned they didn’t bring enough of the essentials like (trash bags, flashlights, bug repellent, towels etc)

LEARNING GOAL 4

What are some problems they have faced before when planning a trip?

FINDING

Biggest pain-point was not knowing what was needed until they were actually camping— missing the small essentials like sunblock, flash lights, trash bags, etc

PROBLEM STATEMENT

Novice campers don’t know what they need until it’s too late and they’re in the middle of their trip. They also don’t want to spend money on gear that they may only use 1-2 times.

—————

WIRE-
FRAMES

HOME

Users can select between a build-your-own package or rent a pre-packed kit.

TRIP SUMMARY

Users define their trip details including pick-up, drop-off locations, dates, & how many tents they need.

KIT SELECTION

After summarizing their trip, users can select how many kits they need and define the quantities of individual items.

PAYMENT

Users can easily pay using Apple pay and manage all their trips inside their profile.

TESTING
FINDINGS

19

PARTICIPATES

HOME

Utilize this verbiage to formulate an understanding or inference drawn from your user evaluation.

TRIP SUMMARY

Use this wording to construct a comprehension or conclusion derived from your user analysis.

KIT SUMMARY

Utilize a testing learning to conceive a teaching or inference based on your user testing analysis.

PAYMENT

Establish comprehension or conclusion derived from your user testing analysis.

FINAL DESIGNS

HOME

Users can select between a build-your-own package or rent a pre-packed kit.

TRIP SUMMARY

Users define their trip details including pick-up, drop-off locations, dates, & how many tents they need.

KIT SELECTION

After summarizing their trip, users can select how many kits they need and define the quantities of individual items.

PAYMENT

Users can easily pay using Apple pay and manage all their trips inside their profile.

PREVIOUS

Boba Delivery

NEXT UP

Cyber Web

VibeTastic Templates